First incident: During an ongoing and well-developed bank robbery roleplay, my group was inside the bank finishing up a scene with the vault already opened, law enforcement already responding, and a tense standoff in progress. dusty0shadow, who was not involved in the scenario, suddenly ran inside the bank with no RP initiation, threw a grenade, and opened fire on all of us.
There was zero communication, zero buildup, and no reason for him to enter a highly dangerous, active RP scenario that he had no prior connection to. The result was mass death and an abrupt end to a serious, intense RP scene that many people had worked to set up.
Second Incident: During an ongoing active shooter scenario, which involved myself and my friends in a serious and coordinated RP, two individuals—dusty0shadow and his friend—pulled up to the scene in a car without any justification or context. This was an active, hostile, and dangerous RP scene, and they were not part of our party, organization, or the original conflict.
Upon arrival, they attempted to approach us on foot, yapping about the situation, and showing no signs of valuing their life despite entering an ongoing violent scenario. They then ran into their house, which was near the scene, before coming out again just seconds later. At this point, their behavior was erratic, and they continued to talk as if they were provoking or engaging, which made them a perceived threat in the scenario.
I attempted to cuff one of them (his friend), as we were trying to de-escalate or contain the situation in-character. As soon as I initiated the cuff, dusty0shadow suddenly pulled out a weapon and opened fire on all of us without any warning or valid RP reason.
This completely disrupted the flow of the RP, violated multiple server rules, and resulted in an unrealistic and unfair end to a scene we had set up and maintained within RP boundaries. We had a meaningful storyline in progress, and this interference ruined the immersion, realism, and outcome for all of us involved.
Honestly, I felt extremely frustrated and disappointed. My friends and I spent time organizing and building a meaningful RP scenario that could’ve had multiple outcomes depending on player choices. Having someone randomly show up, disregard the danger, and then ruin the scene with non-roleplay behavior really took away from the experience and made it feel like our effort didn’t matter. It made the server feel less immersive and safe for structured roleplay.
Rules Violated*:
[2.2] Roleplay Rules – PvP – Valid Kills:
There was no valid IC reason for them to kill us. They initiated lethal force randomly during an RP they weren’t involved in.
[2.2] PvP – Scene Interference (SI):
They entered a dangerous RP scene without any justification or reason to be involved.
[2.5] FailRP – Realism Required:
Their actions did not reflect realistic behavior. No civilian would walk into a gunfight, run back and forth from their house, and then shoot others without proper escalation.
[2.5] FailRP – FTVL (Failure To Value Life):
Approaching an active shooter scenario without concern for personal safety violates FTVL.
[2.3] Powergaming:
By shooting immediately after I cuffed the friend, they didn’t allow for any resistance, negotiation, or escalation. It was forced and sudden.
[2.1] Common Sense / Respect Others:
It was clear scene-griefing and disrespectful to those trying to roleplay seriously.
[1] General Rules – Trolling/Griefing:
Their behavior felt intentionally disruptive and trollish.
Reporter Roblox Username & ID*: Aerisetta ~ 5262468838
Reporter Discord ID*: 1177666222670745630
Offender Roblox Username*: dusty0shadow
Offender Discord Username*: dusty0shadow
Incident Description*:
First incident: During an ongoing and well-developed bank robbery roleplay, my group was inside the bank finishing up a scene with the vault already opened, law enforcement already responding, and a tense standoff in progress. dusty0shadow, who was not involved in the scenario, suddenly ran inside the bank with no RP initiation, threw a grenade, and opened fire on all of us.
There was zero communication, zero buildup, and no reason for him to enter a highly dangerous, active RP scenario that he had no prior connection to. The result was mass death and an abrupt end to a serious, intense RP scene that many people had worked to set up.
Second Incident: During an ongoing active shooter scenario, which involved myself and my friends in a serious and coordinated RP, two individuals—dusty0shadow and his friend—pulled up to the scene in a car without any justification or context. This was an active, hostile, and dangerous RP scene, and they were not part of our party, organization, or the original conflict.
Upon arrival, they attempted to approach us on foot, yapping about the situation, and showing no signs of valuing their life despite entering an ongoing violent scenario. They then ran into their house, which was near the scene, before coming out again just seconds later. At this point, their behavior was erratic, and they continued to talk as if they were provoking or engaging, which made them a perceived threat in the scenario.
I attempted to cuff one of them (his friend), as we were trying to de-escalate or contain the situation in-character. As soon as I initiated the cuff, dusty0shadow suddenly pulled out a weapon and opened fire on all of us without any warning or valid RP reason.
This completely disrupted the flow of the RP, violated multiple server rules, and resulted in an unrealistic and unfair end to a scene we had set up and maintained within RP boundaries. We had a meaningful storyline in progress, and this interference ruined the immersion, realism, and outcome for all of us involved.
Honestly, I felt extremely frustrated and disappointed. My friends and I spent time organizing and building a meaningful RP scenario that could’ve had multiple outcomes depending on player choices. Having someone randomly show up, disregard the danger, and then ruin the scene with non-roleplay behavior really took away from the experience and made it feel like our effort didn’t matter. It made the server feel less immersive and safe for structured roleplay.
Rules Violated*:
[2.2] Roleplay Rules – PvP – Valid Kills:
There was no valid IC reason for them to kill us. They initiated lethal force randomly during an RP they weren’t involved in.
[2.2] PvP – Scene Interference (SI):
They entered a dangerous RP scene without any justification or reason to be involved.
[2.5] FailRP – Realism Required:
Their actions did not reflect realistic behavior. No civilian would walk into a gunfight, run back and forth from their house, and then shoot others without proper escalation.
[2.5] FailRP – FTVL (Failure To Value Life):
Approaching an active shooter scenario without concern for personal safety violates FTVL.
[2.3] Powergaming:
By shooting immediately after I cuffed the friend, they didn’t allow for any resistance, negotiation, or escalation. It was forced and sudden.
[2.1] Common Sense / Respect Others:
It was clear scene-griefing and disrespectful to those trying to roleplay seriously.
[1] General Rules – Trolling/Griefing:
Their behavior felt intentionally disruptive and trollish.
Evidence to Support your Claim*:
First evidence: https://www.youtube.com/watch?v=NqJqMmKXoWA
Second evidence: