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LifPak, Decoration. Water bags, Can't even have them. Tourniquet, No purpose. Splints, Why do they even exist. The only things that matter as of right now are bandages, the Mask and the 2 AMR exclusives, Boost and relax.

I say we add function to both of them. I will be creating new medical conditions and procedures to fight them.

  • Broken Leg/Arm ( Gotten by either falling off a high place or getting hit in that area with a rifle bullet) : They will affect speed and accuracy. (broken leg will halve your speed and 2 of them ragdolls you permantly until treated, broken arm Massivly increases recoil, decreases draw speed, And inability to equip rifles. 2 broken arms make it so you can't equip anything. This can be treated by leaving splints on for 1-2 mins ( Irl) on the broken body part.

  • Lifpak. CPR but it wakes people up. ( like a 60-80% to wake them up, 20-40% chance it doesn't work at all, and has a 1-10% chance to worsen their state/ kill them.)

  • Water bags , Gives you extra blood to keep you awake. ( if you get hit and bleed for to long before you get patched up, you need a waterbag to be able to wake up. If no care is given within 2-4 mins, you die as your organs lack enough blood to provide for them.)

  • Tourniquet, you can now randomly ( 20-30% chance) get hit in the artery, this will kill you in nearly a minute and bandages need to be re applied up to 3 times, or you can just put a tourniquet on to stop blood flow, bandages will then take 1.5x as long but will cure it. Also, make sure REMEMBER TO TAKE IT OFF or you will get a permanent broken arm effect.

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