The clips provided are across a decently large timeframe, so I'll be explaining each situation top down as the clips are provided in the ban embed. References to the context and why they ban is false will be explained below.
Clip 1:
In the video, you see me and one of my friends in a stolen crown vic. Prior to this, we were being chased (see screenshots below, all clipped) and believed the RPD officer had been leading us around to ambush us, thus establishing the underlying reason why we engaged him.
Clip 2
In clip 2, my friend drove to a common spot we both frequent, the shooting range, and during the process of going there he informed me (in my new life) where he was and that he needed help, across the map from where I previously died. The information was gained through means congruent with game rules, which will be explained further below.
Clip 3
To be frank, I'm not sure how this relevant considering I am not involved primarily in this clip. I had been chased and involved in shootouts for a long span of time (exceeding 10 minutes if I'm not mistaken) and decided to go deposit cash in the ATM. You can't even see me in this clip, and the person who filmed is the one who entered the spawn area, you can see my vehicle infront of the ATM.
Ban Reason*:
Why should you be unbanned?*:
I'll explain each charge going left to right, and why I believe they are false.
NLR
The only clip that provides any sort of basis for NLR would be the 2nd clip, but as is quite evident the area is very different from the previous death. The rules state to break NLR you must have "return(ed) to the area where you died" and "act on any information from your past life." As is clear in the clips, I am not in the same area where I died, and I clearly did not act on any information from my past life considering any relevant information was separated from that area. All the new information I gained was through means congruent with the game rules, such as in-game communications like the phone. Further, David has clarified that for organizations/parties over 2, communication through VC can be done in lieu of a radio, which has not yet been released for civ groups.
SI X2
For one, this should only be SI x1, considering only one clip has me shown entering any scene, as I stated above and as is pretty clear through a perusal of kill logs or using eyes to compare my avatar, I am not in clip 3. A main condition regarding scene interference is that you may enter a scene if a member of your organization has called/radioed you. (See subsection 3 of SI which states "Citizens can call / radio their organization members to enter the situation for assistance. " As such, I had a valid roleplay reason to enter that is clearly defined in the rules.
RDM
RDM is defined as "The process of killing people without valid In-Character reasons." Considering there is only one clip provided that shows me in the process of killing anyone, I'll refer to my context as provided above for clip 1. We were in a stolen police vic, being chased, with the victim crashed into us whom we believed had been leading us on. It was within our in-character roleplay and within reason with consideration to the context provided. Further, it would have been within reason had we purposefully crashed our vehicle to end the pursuit early and engage the 2 officers, which was a secondary thought process at the time.
MG
As I stated above, for parties/organizations over 2 (which we are, and we had 3 on today as well) it has been stated by David explicitly in VC to a number of other organizations that, as we wait for radios to be released to civ teams, VC is usable to communicate within our parties. If the mod reading this appeal has doubts, I'd simply request they ask David, and point to the fact that "radio" is listed as being a civilian device in the rules (SI) despite it not being added and still in development.
ACCOUNT BANNED FROM MOUNTAIN INTERACTIVE
Ban Length:
Permanently
Ban Reason:VTOS VIOLATION / ABUSING GAME MECHANICS TO HAVE AN ADVANTAGE. NO APPEAL POSSIBLE.
Roblox Username & User ID*: oliveiras9 121407699
Discord ID*: 525526242682994692
Moderating Staff Member:
Unsure
Incident Description*:
The clips provided are across a decently large timeframe, so I'll be explaining each situation top down as the clips are provided in the ban embed. References to the context and why they ban is false will be explained below.
Clip 1:
In the video, you see me and one of my friends in a stolen crown vic. Prior to this, we were being chased (see screenshots below, all clipped) and believed the RPD officer had been leading us around to ambush us, thus establishing the underlying reason why we engaged him.
Clip 2
In clip 2, my friend drove to a common spot we both frequent, the shooting range, and during the process of going there he informed me (in my new life) where he was and that he needed help, across the map from where I previously died. The information was gained through means congruent with game rules, which will be explained further below.
Clip 3
To be frank, I'm not sure how this relevant considering I am not involved primarily in this clip. I had been chased and involved in shootouts for a long span of time (exceeding 10 minutes if I'm not mistaken) and decided to go deposit cash in the ATM. You can't even see me in this clip, and the person who filmed is the one who entered the spawn area, you can see my vehicle infront of the ATM.
Ban Reason*:
Why should you be unbanned?*:
I'll explain each charge going left to right, and why I believe they are false.
NLR
The only clip that provides any sort of basis for NLR would be the 2nd clip, but as is quite evident the area is very different from the previous death. The rules state to break NLR you must have "return(ed) to the area where you died" and "act on any information from your past life." As is clear in the clips, I am not in the same area where I died, and I clearly did not act on any information from my past life considering any relevant information was separated from that area. All the new information I gained was through means congruent with the game rules, such as in-game communications like the phone. Further, David has clarified that for organizations/parties over 2, communication through VC can be done in lieu of a radio, which has not yet been released for civ groups.
SI X2
For one, this should only be SI x1, considering only one clip has me shown entering any scene, as I stated above and as is pretty clear through a perusal of kill logs or using eyes to compare my avatar, I am not in clip 3. A main condition regarding scene interference is that you may enter a scene if a member of your organization has called/radioed you. (See subsection 3 of SI which states "Citizens can call / radio their organization members to enter the situation for assistance. " As such, I had a valid roleplay reason to enter that is clearly defined in the rules.
RDM
RDM is defined as "The process of killing people without valid In-Character reasons." Considering there is only one clip provided that shows me in the process of killing anyone, I'll refer to my context as provided above for clip 1. We were in a stolen police vic, being chased, with the victim crashed into us whom we believed had been leading us on. It was within our in-character roleplay and within reason with consideration to the context provided. Further, it would have been within reason had we purposefully crashed our vehicle to end the pursuit early and engage the 2 officers, which was a secondary thought process at the time.
MG
As I stated above, for parties/organizations over 2 (which we are, and we had 3 on today as well) it has been stated by David explicitly in VC to a number of other organizations that, as we wait for radios to be released to civ teams, VC is usable to communicate within our parties. If the mod reading this appeal has doubts, I'd simply request they ask David, and point to the fact that "radio" is listed as being a civilian device in the rules (SI) despite it not being added and still in development.
Ban Reason: VTOS VIOLATION / ABUSING GAME MECHANICS TO HAVE AN ADVANTAGE. NO APPEAL POSSIBLE.
View Evidence