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Suggestion for: [Perris, California]


My Suggestion:

Background:

Implementing internal locking mechanisms for players’ vehicles upon entry is a standard design practice in game development, supported by both technical considerations and gameplay dynamics. However, MI Servers currently do not facilitate this feature, resulting in scenarios where players can quickly enter vehicles and engage in hostile actions (as illustrated in the accompanying photo).

The rationale behind internal vehicle locking is multi-faceted: it enhances gameplay flow, reduces instances of Random Deathmatch (RDM) on servers, and ensures that players receive a more streamlined and secure gaming experience, diverging from real-life limitations. This seemingly minor feature can significantly influence overall player satisfaction and game integrity.


Why This Would Improve the Game:

(Explain how your suggestion would enhance the gameplay, experience, or community.)

How would this improve the game? As a law enforcement main, players should not be able to walk through your car or open your door to shoot you. This change would enhance the simulation aspect of the game and significantly improve the roleplaying experience on the servers.

https://imgur.com/a/FAtrkat

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