1: When a player is shot and there dead - no matter how many times there shot but if they are shot too many times we cant save them but for RP purposes - add a heart attack feature because IRL even if someone has been shot multiple times they will still have AMR respond to try and save them - including to this for AMR make the lifepak work to acctually save them and restart there heart - aswell as that depending on how quick they start CPR will affect there survival rate - ie if a officer starts cpr treatment in 20 secs its better then 60 secs - after 5 mins of cardiac arrest without being saved will mean they fully die 2: Add a blood system into the game - the more bullets wounds the faster you will bleed out - for the UI you have 100- 45 conscious 45 - 15 unconscious 15-0 dead and they go into cardiac arrest - if they lose too much blood they will pass out and if they lose even more they will die - only AMR have bandages and gauze where everyone else only has a tourniquet - give AMR water bags as well